Teenage Mutant Ninja Turtles: Splintered Fate – A Comprehensive Review
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The Teenage Mutant Ninja Turtles (TMNT) have captured the hearts of fans for decades, from their humble beginnings as comic book characters to becoming cultural icons through animated series, movies, and merchandise. Among the many adaptations, Teenage Mutant Ninja Turtles: Splintered Fate emerges as an exciting video game that brings the turtles back into action. This detailed review explores every aspect of the game, from gameplay mechanics and narrative to graphics and replayability, ensuring you get a complete understanding of what this title offers.
Gameplay: A Masterclass in Cooperative Action
One of the standout features of Splintered Fate is its cooperative gameplay. Players can embody Leonardo, Michelangelo, Donatello, or Raphael, each bringing unique abilities and fighting styles to the battlefield. Whether you prefer Leonardo’s balanced approach, Raphael’s raw power, Donatello’s technical finesse, or Michelangelo’s agility, there is a character to suit every playstyle.
Core Mechanics
Combat: The game features a fluid combat system that blends button-mashing with tactical maneuvers. Players can chain combos, dodge incoming attacks, and execute powerful special moves unique to each turtle. The responsive controls ensure that every move feels impactful, with combat animations adding a sense of weight and intensity to every punch, kick, and special move.
Exploration: Levels are designed with a mix of linear progression and open areas for exploration. Hidden secrets, collectibles, and bonus missions encourage players to thoroughly search each environment. Environmental puzzles add a layer of complexity, requiring players to think strategically to unlock certain areas or gain extra rewards.
Co-op Multiplayer: The game truly shines in its cooperative multiplayer mode, allowing up to four players to team up. The synergy between turtles creates dynamic combat scenarios, making every battle feel fresh and engaging. Cooperative mechanics, like assisting a downed ally or combining special moves for devastating effects, add depth to the multiplayer experience.
Character Progression
As players progress, they can unlock upgrades and abilities, enhancing the turtles’ effectiveness in battle. The skill tree system allows for customization, ensuring no two playthroughs feel identical. Each turtle’s progression path offers a mix of passive buffs, such as increased health or attack power, and active abilities, like area-of-effect attacks or defensive shields.
Story: A Rescue Mission with High Stakes
The narrative of Splintered Fate centers on the abduction of Master Splinter. The turtles must navigate the seedy underbelly of New York City, facing off against the Foot Clan, mutants, and other iconic villains like Bebop and Rocksteady. The stakes are high, and the storytelling delivers a balance of humor, heart, and action that fans of the series have come to expect.
Key Highlights
Cinematic Cutscenes: The game incorporates beautifully animated cutscenes that advance the story while immersing players in the TMNT universe. These scenes are filled with dynamic camera angles, expressive character animations, and intense action sequences.
Engaging Dialogue: The witty banter between the turtles keeps the tone light-hearted, even during intense moments. The humor feels authentic, capturing the essence of the characters while balancing the darker aspects of the narrative.
Twists and Turns: The narrative includes unexpected plot twists that keep players engaged and eager to see how the story unfolds. The emotional stakes are heightened by moments of vulnerability, as the turtles grapple with their sense of duty and personal fears.
Visuals and Sound Design: A Feast for the Senses
Graphics
The art style of Splintered Fate pays homage to the TMNT’s comic book roots while incorporating modern visual effects. Vibrant colors, detailed character models, and dynamic environments make the game visually stunning. Each turtle’s design is faithful to their iconic look, with subtle updates that enhance their individuality. Enemies and bosses are equally well-designed, showcasing creative interpretations of classic characters.
Level Design
From the dark alleys of New York to underground lairs and high-tech facilities, the game’s environments are diverse and packed with detail. Each level feels alive, with interactive elements and background animations that add depth. Dynamic lighting effects and weather conditions, such as rain-soaked streets or dimly lit corridors, heighten the immersion.
Soundtrack and Voice Acting
Soundtrack: The soundtrack perfectly complements the action, blending upbeat tracks with intense battle music. Each level features a unique musical theme, reflecting its tone and setting.
Voice Acting: Voice acting deserves special mention, with each turtle’s personality shining through their dialogue. The voice actors deliver energetic and heartfelt performances, bringing the characters to life. Even the villains have memorable voice work, adding gravitas to their roles.
Features and Replayability
Core Features
Customizable Difficulty Levels: Players can choose difficulty settings that match their skill level, from casual gamers to hardcore action enthusiasts. Each difficulty level adjusts enemy behavior and resource availability, ensuring a tailored experience.
Unlockable Skins and Easter Eggs: Dedicated fans will appreciate the numerous nods to TMNT lore, including unlockable costumes and hidden references. These rewards incentivize exploration and replayability.
Boss Fights: Each boss encounter is uniquely designed, requiring players to adapt their strategies and use the turtles’ abilities to their fullest. Boss battles often incorporate environmental hazards, making them more challenging and dynamic.
Replayability
The game’s replay value is bolstered by:
Multiple Difficulty Settings: Replay the game on harder difficulties for a greater challenge.
Hidden Collectibles and Achievements: Completionists will enjoy tracking down every secret and earning all achievements.
Experimenting with Different Turtles: Each turtle offers a distinct playstyle, encouraging multiple playthroughs to fully appreciate their abilities.
Post-Game Content: Additional challenges, such as time trials and survival modes, extend the game’s lifespan.
Pros and Cons
Pros
Engaging Cooperative Gameplay: Perfect for friends or family looking for a fun gaming session.
Authentic TMNT Experience: Captures the spirit of the franchise with its humor, action, and storytelling.
High-Quality Visuals and Sound: Immersive environments and stellar voice acting enhance the experience.
Replayability: Offers plenty of content to keep players coming back.
Diverse Boss Battles: Unique and challenging encounters keep players on their toes.
Cons
Limited Solo Appeal: While the game can be played solo, it’s clearly designed with multiplayer in mind.
Repetitive Combat: Despite the fluid mechanics, combat can feel repetitive during extended play sessions. A wider variety of enemy types or more complex AI could alleviate this issue.
Short Campaign: The main story might feel too brief for players expecting a longer adventure. However, the additional content helps mitigate this concern.
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Final Verdict
Teenage Mutant Ninja Turtles: Splintered Fate is a must-play for TMNT fans and cooperative game enthusiasts. Its engaging gameplay, charming story, and polished presentation make it a standout title. While it has a few minor drawbacks, such as its short campaign and repetitive combat, the overall experience more than compensates. Whether you’re a long-time fan or a newcomer to the TMNT universe, this game offers an enjoyable journey that’s worth your time.
Customer reviews for Teenage Mutant Ninja Turtles: Splintered Fate
It feels generally clunky and unfinished. I get that its probably for kids, but that's not an excuse to have missing sound effects and unbalanced gameplay. Its just kind of 'meh'.
prime example of why a 'neutral' review on steam would be good. game is mostly fun, presentation is good and well polished, and its worth it on that front. the RNG on upgrades is a bit extreme and makes the runs feast or famine. theres a very few upgrades that make you into a god, which is fun when you get it but makes every other run you do feel like youre just waiting for that upgrade while flailing around with mediocre stuff and expecting to lose if you dont get the perfect storm of normal upgrades that actually work well together.
This game is a goated rouguelike like a ungodly love child between tmnt nexus (graphically imo and that's a really good thing), and Hades. Anything a TMNT is a great time I'll give it a 9/10 so far.
Not the biggest fan of the genre but this game turns it around for me. Really scratches my itch for a fantastic TMNT game. The characters are all there. The ability to play with friends is so great. Playing this with my son and he's become more of a TMNT fan because of it. Cannot recommend this game enough.
It plays through way too fast is my gripe. The combat system is very much the best of all the turtle games. im glad for the purchase and hope they expand on it. Great Job Turtle Devs.
Played with a friend after finishing ravens watch and sworn we thought we would looks for somthing else sadly this was not it. The combat felt super gank to us in online co op and I am not sure if its bad net code or just always feels that way. We got to the 4th level or somting like that on are first run and we were both not happy looking for a return after.Love the IP this just wasnt for me. After ravens watch sworn and hades this felt like a lesser on so many levels
Game is pretty fun for a Turtles themed Hades. Unfortunately the online co-op is currently broken, at least in my experience. Even after circumventing the common issues that other players are experiencing, my friend and I both had our movement freeze every single time we defeated Karai on the Docks (aka the first major boss).Hopefully this gets fixed, but for now, I cannot recommend this game for anyone looking for a multiplayer Hades-style action rogue-lite.
Another Hades-like that doesn't understand why people like Hades.
The basic gameplay is OK, but everything else they just get wrong.Although it does get better once you've beaten the final boss once (surprisingly hard, by the way, I had way more fun on Story Mode) and the game opens up, the game forces you to beat him multiple times for the "true ending", like Hades, but it just lacks the variety to make this fun.
All runs are extremely similar, and there's not enough of a difference between the Turtles to make consecutive playthroughs interesting.And once you do meet the requirements for the true ending, it's completely underwhelming and unrewarding because there are no credits and no real end sequence to speak of.
They tease more content, but it's NOT THERE. The villain's identity or motives are never revealed (although I have a pretty good idea who it is), and all of the talk about Baxter Stockman doesn't go anywhere either.Pair that with the extremely repetitive quips that are very hit or miss to begin with, and just a lack in environmental variety in general, and you have a very repetitive game that overstays its welcome long before it's "over".Shellshock indeed.
Fun game multiplayer, worth 10 to 25$ max, at 4 player it must be really fun. the reason it is worth big max 25$ is that when you lose a game, you have to do ALL from the beginning and that suck
The cons:
- This game really needs a button prompt to leave the room you're currently in. If you get close to any portal/door/ladder/etc that is an exit, you *will* take it. It's a symptom of an overall lack of polish from which this game really suffers.
- This game REALLY needs a button prompt to leave the room you're currently in. Badly. When you've completed a run, you can add challenge modifiers. But you do so by going through a portal. You can only see what the modifier is by approaching the portal. But if you get a pixel too close, you just jump in, whether or not you wanted the challenge.
- You have no real way to check on your current stats at a glance. A lot of rogue-likes - even Hades 2 - doesn't really have a phenomenal way to show your current unlock progress in terms of crit chance, crit multiplier, baseline damage, etc. But this game really just didn't bother with it.The pros:
- Each turtle feels different, and has a specific playstyle that they reward. Raph focuses on crit and rewards an aggressive playstyle. Mikey does AOE damage and hits VERY quickly. Leo is more mobility focused and benefits from keeping enemies grouped in the middle and attacking from the edges. Don is more gadget focused and has a bit longer reach.
- The abilities and synergies generally scale well, and are well thought out enough where there aren't really any builds that can't clear a run - until you get into challenge portals anyway.
- Arcade mode is pretty fun once you figure out that you can reroll after you purchase and purchase againOverall it's a capable rogue-like. It isn't on the same level as Hades, but it's fun, holds its own and will put up a halfway decent challenge. I enjoyed it.
4/10 lazy hades ripoff
i hate games like this where you get 100 upgrades and they all do nothing
60 upgrades stacked and the only thing you notice is dashing more often
overall lack luster beat'em up that is more like a dodge 500 times and poke once kind of game
AKA boring
Low key one of the best turtles games ever made. They've really managed to make this a competent hades clone too.It just needs more content. A branching path after the first boss would do wonders for replayability.Fingers crossed the devs keep at! Huge vain glory fan by the way ;)
It is a lot of fun, if you have played Hades you are going to love this game, plus who doesn't love TMNT. I have just over 2hrs played and I plan on putting in at least another 99hrs just give me the controller and lets kill the foot.
Great couch co-op game. That's the only mode I've played as of now. Plays a lot like Hades to me, everything about it, except it's Turtles. Graphics are pretty and the controls are responsive. Lots of indicators of incoming enemy attacks. Some of the music is pretty decent and relaxing. There is too much dialogue, we skipped most of it. Feels like a well made and loved game, and a steal if you get it on sale.
Very bugged game, UI bug issues, bug where I overhealed to like 1000hp, bug where allied units have the same icon as enemy units, poor visual clarity, dashing while attacking and putting in movement input is inconsistent, inconsistent level transitioning on where to stand, weird visual flicker on final boss sometimes, for some reason final two bosses are easier on the hard mode, dialogue repeats 3 times for some reason after finishing a run, poorly balanced boons and abilities, low playstyle versatility.