Void Crew is an exciting cooperative roguelite space adventure developed by Hutlihut Games and published by Focus Entertainment. Released on PC via Steam, Void Crew has quickly garnered a reputation for its unique approach to cooperative gameplay, where teamwork and strategy are essential. This review will explore the game’s features, mechanics, and overall experience in detail, providing insights into what makes Void Crew a standout title in the cooperative gaming genre.
Storyline and Setting
Void Crew places players in the distant future, where humanity faces existential threats from alien adversaries. As part of an elite crew of interstellar operatives, players must pilot and manage a spaceship while navigating treacherous space environments. The game’s narrative is compelling, offering a backdrop of survival and exploration that keeps players engaged. Missions often involve high-stakes scenarios such as retrieving valuable resources, defending against alien incursions, and investigating mysterious anomalies in space.
The storyline also introduces layers of mystery and intrigue, including ancient alien technologies and the remnants of lost civilizations. Players are driven not only by the immediate threats but also by the desire to uncover the secrets of the galaxy.
The setting is both expansive and immersive. Players are thrust into a beautifully designed galaxy filled with vibrant nebulae, asteroid fields, and enemy strongholds. The visuals and sound design work in tandem to create an atmosphere that is both thrilling and perilous, drawing players into the game’s universe. Every mission feels like a unique chapter in an unfolding space epic.
Gameplay Mechanics
The core of Void Crew’s gameplay lies in its cooperative mechanics. The game supports 1 to 4 players, allowing friends or strangers to form a team and pilot a spaceship together. Each player assumes specific roles, such as piloting, gunning, repairing, or managing resources, making teamwork essential for success.
Key Features of Gameplay:
Dynamic Roles: Players can switch roles on the fly, ensuring flexibility during missions. For example, a player managing repairs may need to jump onto the ship’s turrets during an enemy attack. This fluidity ensures that every mission feels dynamic and engaging.
Customization: Void Crew offers extensive customization options for both the ship and individual characters. Players can equip their ship with upgraded weapons, shields, and engines, tailoring it to their playstyle. Characters can also be personalized with unique gadgets, skill enhancements, and cosmetic upgrades, adding a layer of depth to progression.
Roguelite Elements: Missions are procedurally generated, ensuring no two runs feel the same. This design keeps the gameplay fresh and unpredictable, requiring players to adapt to ever-changing scenarios, from asteroid dodging to large-scale space battles.
Real-Time Strategy: The game’s mechanics require constant communication and strategic planning. For instance, balancing power distribution between shields and weapons during combat can mean the difference between victory and defeat. Players must also decide when to prioritize offense versus defense, adding another layer of strategy.
Resource Management: Beyond combat, players must manage resources such as fuel, ammunition, and repair supplies. Efficient resource use is critical, especially during extended missions where resupply opportunities are limited.
Visuals and Sound Design
Void Crew excels in its visual presentation. The game features:
Stunning Space Environments: The galaxy is rendered with breathtaking detail, including colorful nebulae, asteroid fields, and alien structures. The vastness of space is captured beautifully, making exploration a visual treat.
Detailed Spaceship Models: Each ship’s design feels unique and reflects the game’s futuristic aesthetic. The attention to detail extends to the interiors, where players can see functional workstations, crew quarters, and engine rooms.
Fluid Animations: From explosions to weapon fire, every action is visually satisfying. Enemy ships disintegrate in dazzling displays, and environmental hazards like solar flares are portrayed with stunning effects.
The sound design is equally impressive. The background score builds tension during intense battles, while sound effects such as laser fire, engine roars, and communication static add to the immersion. Voice lines and crew chatter further enhance the cooperative experience, making the crew feel alive and responsive.
Cooperative Gameplay Experience
Void Crew truly shines in its cooperative gameplay. The game’s design encourages players to communicate effectively and work together to overcome challenges. Missions often require split-second decisions and seamless coordination, fostering a sense of camaraderie among players.
Highlights of Cooperative Gameplay:
Shared Responsibilities: Players must divide tasks efficiently. For example, one player might pilot the ship while another operates the shields, and a third mans the weapons. This division of labor ensures that everyone has a vital role to play.
Emergent Gameplay: Unpredictable events, such as surprise alien attacks or system malfunctions, keep the experience fresh and engaging. These moments test the team’s adaptability and quick thinking.
Team-Based Progression: Upgrades and achievements are shared among the team, ensuring everyone feels invested in the group’s success. Players can collectively decide on upgrade priorities, fostering collaboration.
Social Interaction: The game’s reliance on communication makes it a great choice for groups of friends or online communities. Even strangers can quickly bond over the shared goal of surviving a harrowing mission.
Advanced Features and Strategies
For players seeking to master Void Crew, there are several advanced mechanics and strategies to explore:
Power Management: Players can reroute power between different systems, such as engines, shields, and weapons, depending on the situation. Knowing when to prioritize speed over firepower can be a game-changer.
Specialized Loadouts: Experimenting with different ship loadouts and character builds allows for unique strategies. For example, a heavily armored ship might excel in defense-focused missions, while a faster, lighter ship is ideal for hit-and-run tactics.
Crew Synergy: Developing a team strategy that leverages each player’s strengths can significantly enhance mission performance. For instance, pairing a skilled pilot with a sharpshooting gunner creates a formidable duo.
Exploration Rewards: Beyond combat, players can discover hidden treasures, ancient artifacts, and rare resources during exploration. These discoveries often lead to significant upgrades or story developments.
Pros and Cons
Pros:
Engaging Cooperative Mechanics: The game’s emphasis on teamwork creates a rewarding experience.
High Replay Value: Procedurally generated missions and extensive customization keep the gameplay fresh.
Stunning Visuals and Sound: The immersive environment enhances the overall experience.
Flexible Roles: Players can adapt their roles mid-mission, ensuring dynamic gameplay.
Roguelite Thrill: The risk-and-reward system adds excitement to each mission.
Advanced Strategies: Depth in mechanics ensures long-term engagement for dedicated players.
Cons:
Steep Learning Curve: New players may find the mechanics overwhelming at first. A more detailed tutorial or onboarding process could alleviate this.
Limited Solo Play Appeal: The game is best enjoyed with a full team, making solo play less engaging. While AI teammates are functional, they lack the dynamism of human players.
Occasional Bugs: Minor technical issues, such as clipping and connection drops, can disrupt the experience. These are likely to improve with post-launch updates.
Resource Scarcity: Some players may find the resource management system too punishing, especially in early runs.
Comparison with Similar Games
Void Crew draws comparisons to titles like FTL: Faster Than Light and Lovers in a Dangerous Spacetime, but it sets itself apart with its emphasis on real-time cooperation and 3D space combat. Unlike FTL, which leans heavily on strategic planning, Void Crew demands active participation from each player during missions. Similarly, while Lovers in a Dangerous Spacetime features cooperative gameplay, Void Crew’s more realistic and intense tone caters to a different audience.
Final Thoughts
Void Crew is a standout title in the cooperative gaming genre, offering a thrilling blend of teamwork, strategy, and action. Its immersive visuals, dynamic roles, and procedurally generated missions ensure hours of engaging gameplay. While it may have a steep learning curve and occasional bugs, the overall experience is immensely rewarding for players who enjoy working together to overcome challenges.
The game’s replayability and depth make it an excellent choice for gamers seeking long-term engagement. Whether you’re battling alien swarms or exploring the mysteries of the galaxy, Void Crew offers an unforgettable cooperative adventure.
10/10 Metems! Played a good amount of Void Crew during early access and have just recently returned since 1.0. What can I say other than this game is an absolute gem and worth every bit of your attention.
It is very fun to play with a full crew and modifiers to make the game harder. It seems like a boring and simplistic game until enemies are constantly spawning in, the tractor beam is constantly full, your generator is maxed out, there is broken stuff all over the ship and there is a time crunch to finish the mission so you can jump out. It really do make me feel like I'm part of some kind of Void Crew.
great game has a small learning curve but pretty simple in the end, lobbies are few but if you host a public you should find crew fairly quick. would highly recommend to any space adventure fans, note there is no ground combat only ship based combat.
This game really isn't very good. Like 2/5Flight is 2D not 3D, movement is CRAZY slow, the missions lack objective markers or clear instructions, the ship layouts are boring, the tutorial is bad and REALLY slow, it's just not fun.
You cannot save your progress (only once) and always have to equip a new ship when you die. Then we didn't feel like playing it again and uninstalled it.
Great game, i enjoy it solo and with friends after 60h in this game i still enjoy it and try to get further each time, i wish there were diffrent brain-turrets tho as there are only 2 atm, still a very fun and addicting game
Goodness, how I love this game.I don't know that I've ever had a multiplayer experience better than a six person crew on the destroyer, locked in and getting ♥♥♥♥ done.The only thing that would make it better? An 8 player crew. Or a PvP mode.Thank you to the devs for making my dream space sim!Metem Preserve you.
WARNING! This game is exceedingly challenging to play solo. RNG is not your friend. Your automated guns will very often be pointed the wrong way when an unseen summoner sneaks up behind your ship and starts calling for reinforcements. And you'll almost never have enough time to finish repairs before those enemies arrive and target you, sometimes killing you before you can get back inside your airlock. The item and weapon drops are not properly weighted, evidenced by me getting the highest tier animus crate on the first jump of my first solo run, and then not even a tier two in the 5+ runs since the first.Matchmaking is as unreliable as solo play. I've only seen one other player online, other than myself, in the over 12 hours I've been playing solo. The matchmaking screen is filled with lines that say "Private game" but show no other information. So either everyone who plays always plays in private games, or the matchmaking system is broken.I highly recommend that you consider purchasing this game ONLY if you have a group of friends to play with. There is plenty of fun to be had with friends, but the devs clearly have much to fix regarding online matchmaking, and much still to balance for solo players.Edit: Since I have discovered how powerful it can be to save progress in single player, I will say that it is quite possible to cheese almost any objective. Obviously this is still subject to your skill level and how much time you're willing to spend quitting the game and restarting from your save; if you took too much damage or ran out of time, for example. But this does not change the fact that most systems in this game are just not well built for solo play. I still highly suggest having a dedicated team or several friends.
Gameplay: more in-depth than Jump Space, though lacking its on-foot combat (i think).Like a way more polished Pulsar: Lost Colony, though with a bit less depth to the world and content than that.The movement through space is submarine-like: there's only one plane of rotation, but you can at least move vertically up and down in it.Theming/story: what if the Korvax from No Man's Sky decided to dabble in a bit of space privateering? With a bit of Helldivers-style tongue-in-cheek fashtablishment thrown in.There's a good amount of character progression and ship upgrades that keep me interested.It feels a lot more satisfyingly tactile and manual than Jump Space, which keeps things relatively high-level. Pick up the missile, load it into the payload launcher, fire it. Reminds me a little of Carrier Command, though that has way more going on in terms of drones and screens to control on the bridge.
Overall this game is a lot of fun but it depends on how many people you play with. More people = More fun. The only downside to playing this game is the occasional bug/glitch but besides that its great.
the tutorial definitely expects you to know a lot, & its definitely more fun when you have a group of friends who already know how to play, while you sit on a gun shooting because it requires the least amount of brain
A ton of fun! Way better when you're playing with friends. Fair Warning: Public lobbies can be unfriendly towards newer players. Just try your best to listen if you're a novice and ask before using major resources.
Pretty fun and pleasantly chaotic at times, definitely a good play albeit slower paced and minimal ship diversity - for you and enemies. Highly suggest to play with a group, solo is brutal.I ran pilot the whole time and to avoid a rant about flight; it is lacking and needs improvements. Guns are good and I think the diversity of missions was decent for risk vs reward.
This game is absolutely trash from solo play. Having to manage every system accept for the automatic guns, then the ship resets afterwards, and when a system fails you have to leave your seat to go fix it. It isn't fun and I wouldn't recommend it.
Judged purely alone without looking at the price, the game is reasonably fun. You will run out of new content within ~10 hours. However it's $25, hasn't received significant updates in a while, and has competitors that do almost everything this game does. Ultimately if you're looking for a space crew game, there are just better ones at a similar price.
Devs apparenlty abandond the game. Sad to see another great base of a game die bc devs are not doing theire jobs lol. There are solo developer games wich get more content/bugfixes than this game. Definitly funny, but wouldnt recommend to buy it bc there are plenty of alternatives to this game, who are just better then this. Funny enough that the game with all its game breaking bugs and missing QOL features got a reward. Definitly not deserved. With a dev team this size (14+ ppl) and only one game they are responsible for (studio doesnt even have another game listed) you probably should be ashamed of your work.
I love this game so much I love it so so so so so so much. I love making new layouts and playing with new players and doing engineering for my friends and aiming the guns and patching hulls and flying into space and being cooked by the engines.I should be cooked like a veggie.Cook me please....
They create updates and it just screws with you. Now I'm failing missions because I don't even know how to play the game anymore. It's a game from devs that want you to fail. I used to get to level 4-5 almost every time and now not even past 1. NOT FUN, which sorta defeats the point of a game unless you're into that kinda thing.Games super bugged too. Just tried to void jump... all engines a go, but nope, can't do it. Look it up afterwards and other players are running into it too - You succeed the entire mission only to have the game fail you.I highly unrecommend this piece of trash until they fix it and make it fun again (it used to be fun too... not anymore).The rewards in this game are garbage too... cosmetic upgrades are terrible.
Game's super content light. The gameplay is actually really good, but my friends and I exhausted everything there was to do in the game within about 6 hours
Honestly a great game. It's so much fun if you have some friends to play with. If you don't, go check out their discord. Lotsa great people willing to be there
great game but i cant recomend it unless you have friends to play it with as its only really fun in co op but the public lobbies in my experience are kinda dead