Indiana Jones and the Great Circle: An In-Depth Review
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Indiana Jones and the Great Circle, developed by MachineGames and published by Bethesda Softworks, has been one of the most anticipated titles in recent years. Combining classic Indiana Jones storytelling with immersive first-person gameplay, this action-adventure game delivers a cinematic experience worthy of the legendary archaeologist. Released in December 2024 for Windows and Xbox Series X/S, with a PlayStation 5 version expected in Spring 2025, The Great Circle is an homage to fans of the franchise and action-adventure enthusiasts alike.
In this article, we explore every facet of the game—from its engaging narrative and stunning visuals to gameplay mechanics, environments, and overall experience. Let’s uncover whether Indiana Jones and the Great Circle succeeds in capturing the magic of Indy.
1. Story and Setting
A Classic Indy Adventure. Set in 1937, Indiana Jones and the Great Circle takes place between Raiders of the Lost Ark and The Last Crusade. The developers have created an original story that aligns perfectly with the tone and style of the films, offering an epic, globe-trotting adventure. Players take on the role of Indiana Jones as he investigates ancient sites that form a mysterious geometric pattern, the “Great Circle,” spanning the globe.
The narrative wastes no time in introducing the stakes. A shadowy faction, led by the Nazis, seeks to unlock the secrets of the Great Circle, believing it holds untold power. Indy’s goal is clear—to uncover the truth behind these ancient sites while ensuring their secrets don’t fall into the wrong hands.
The Mystery of the Great Circle
The Great Circle is a fascinating and mysterious concept. It ties together multiple ancient sites—each based on real-world archaeological locations—that form a perfect circle when mapped. This intriguing premise adds a sense of wonder and urgency to the plot as players piece together clues to reveal the secrets of the circle.
Key Locations in the Game
The game is truly global, taking players to diverse and beautifully rendered environments:
The Vatican – Players explore underground catacombs, crypts, and hidden chambers within one of the most iconic locations in history. Rich with detail and atmosphere, this section blends exploration with religious and historical lore.
Thailand – Dense jungles and ancient temples set the stage for deadly traps and intricate puzzles. The overgrown ruins feel alive, with dynamic wildlife and treacherous pathways.
Egypt – Indy ventures into long-forgotten tombs beneath the sand. These segments feature labyrinthine corridors, hieroglyph puzzles, and traps reminiscent of classic Indiana Jones films.
Shanghai – A stark contrast to the ancient sites, Shanghai is fast-paced and vibrant. Here, players experience thrilling chase sequences through the crowded urban environment, blending stealth and action.
The combination of real-world inspiration and fictional embellishments creates a sense of authenticity while keeping the mystery fresh and engaging.
2. Gameplay Mechanics
Exploration: The Joy of Discovery
Exploration is the heart of Indiana Jones and the Great Circle. The game rewards players for their curiosity, encouraging them to interact with the environment and uncover hidden secrets. Whether you’re using Indy’s whip to swing across ravines or carefully prying open ancient chests, every corner feels ripe for discovery.
The whip is one of the standout mechanics. It serves multiple functions:
Traversal: Swing over gaps, pull down obstacles, and access hard-to-reach areas.
Combat: Disarm enemies, stun foes, or trip them up during fights.
Puzzle Solving: Activate levers or retrieve distant objects.
The whip’s versatility ensures it remains an integral part of gameplay, not just a gimmick.
Puzzles and Traps: Engaging Challenges
MachineGames has done an excellent job designing puzzles that challenge players without being overly frustrating. Players must observe their surroundings, manipulate ancient mechanisms, and solve riddles to progress. Traps are equally well-implemented, keeping players on their toes with rolling boulders, spike pits, and pressure-sensitive platforms.
Examples of puzzles include:
Hieroglyph Matching: Decipher ancient scripts to unlock doors.
Light and Shadow: Use mirrors or torches to direct light onto specific symbols.
Environmental Manipulation: Rearrange objects in the environment to create pathways or open hidden chambers.
The combination of puzzles and traps delivers an experience that feels quintessentially Indiana Jones.
Combat System: Balance Between Action and Stealth
While exploration and puzzles take center stage, combat provides a welcome layer of excitement. The game employs a mix of first-person shooting and melee combat:
Revolver and Tools: Indy’s revolver is reliable for quick, precise shots. Players can also use improvised tools, like torches or debris, during combat.
Whip Tactics: Disarm enemies, pull them closer, or trip them up to gain the upper hand.
Stealth: Players can opt for a quieter approach, sneaking behind enemies for takedowns or avoiding encounters altogether.
The combat may not be as deep as some dedicated shooters, but it fits well within the game’s overall design philosophy.
3. Graphics and Visuals
The visuals in Indiana Jones and the Great Circle are nothing short of breathtaking. MachineGames uses a modified id Tech engine to deliver environments and character models that are both realistic and highly detailed.
Environmental Design
Each location feels alive, thanks to meticulous attention to detail. Whether it’s the flickering torchlight in the Vatican’s catacombs or the lush greenery of Thailand’s jungles, the environments are immersive and atmospheric.
Dynamic Weather and Lighting: Changing weather conditions and time-of-day effects add to the realism. Sunlight pierces through temple cracks, while torchlight creates dynamic shadows.
Interactive Environments: Players can interact with destructible objects, levers, and gears, making exploration feel rewarding.
Character Design
Indiana Jones is rendered with exceptional detail. His iconic outfit—fedora, leather jacket, and whip—is instantly recognizable, while facial expressions bring Indy’s character to life. Supporting characters, including villains and allies, are equally well-designed.
4. Sound Design and Voice Acting
Sound plays a significant role in immersing players in Indy’s world.
Music: John Williams’ classic Indiana Jones theme makes a triumphant return, accompanied by original orchestral tracks that elevate the game’s emotional highs and tense moments.
Voice Acting: Troy Baker’s performance as Indiana Jones is pitch-perfect. He balances humor, wit, and grit, capturing the essence of the beloved character. Supporting characters, including villains, are voiced with equal care.
Sound Effects: Environmental sounds—like creaking wood, distant whispers, and the crack of Indy’s whip—add to the tension and atmosphere.
5. Immersive Environments
The environments are more than just backdrops—they are integral to the gameplay and narrative. Each location is filled with rich visual storytelling:
Vatican: Crypts and catacombs reveal long-forgotten secrets hidden beneath centuries of history.
Thailand: Overgrown temples teem with wildlife, deadly traps, and mystical carvings.
Egypt: Labyrinthine tombs test players’ skills with traps and environmental puzzles.
Shanghai: The city’s narrow alleys and rooftops offer thrilling chases and stealth opportunities.
6. Replayability and Collectibles
Replayability is one of the game’s strongest aspects.
Collectibles: Hidden artifacts, journals, and relics encourage players to explore every nook and cranny.
Alternative Routes: Levels offer multiple paths, allowing players to approach challenges in different ways.
Difficulty Options: Higher difficulties add new challenges, including tougher enemies and more complex puzzles.
7. Performance and Technical Aspects
The game runs smoothly across all platforms, with excellent optimization for modern hardware. Highlights include:
4K and Ray Tracing: High-resolution visuals with realistic lighting effects.
Immersive and engaging narrative that captures the spirit of Indiana Jones.
Stunning visuals and meticulously designed environments.
Challenging and satisfying puzzles with clever traps.
High replayability with collectibles and alternative routes.
Excellent sound design and voice acting, led by Troy Baker.
Cons:
Combat mechanics, while functional, lack depth compared to other action games.
Occasional pacing issues in longer exploration sections.
Limited variety of enemy types, leading to some repetitive encounters.
8. Final Verdict
Indiana Jones and the Great Circle successfully captures the essence of the Indiana Jones franchise. Its combination of exploration, puzzles, and narrative-driven gameplay makes it a standout title in the action-adventure genre.
Customer reviews for Indiana Jones and the Great Circle
Played this on game pass and gyatttt damn its ass. Idk y they tried to add stealth when you can walk directly in front of the NPCs and they wont c u. There are also constantly people phasing into walls and stuff. Some cool environments though I just wish the game wasnt so easy
Awesome game for someone who grew up playing Indiana Jones and the Fate of Atlantis. Overall, highly recommend. The puzzles and adventure aspects of the game are fantastic, and the different settings/environments keep the game interesting. I do wish you could interact more with some of the important fighting cut scenes - I'm not sure why you just have to sit back and watch during some of the more formative moments during the story. Additionally, the hardware requirements are insane for a game that doesn't have absolutely mind blowing graphics.
After so many years we finally got Indiana Jones 4 !
Honestly though amazing game, amazing story, play stealthy or don't, that's really up to you.
A true Indiana Jones adventure.(Ofc few glitches and bugs here and there had to push NPCs and reload to last checkpoints a few times but hey, well worth it!)
Absolutely nailed this game. The voice-acting is 100% spot on. It's a puzzle game, a run through history with no fancy HUD, it's a shooter (sometimes), it's adventure, it's slow when it needs to be, it's stealth and fists when you need them. Damn, it really is everything. Great job!!
Story: Great written story, awesome cast rip Tony Todd, Troy Baker was the best choice to play this character.
Gameplay: Fun and silly combat really captures the feel of Indy, some puzzle mechanics just flat out broke for me so I couldn't get everything was was sad since I almost had everything there was to get.
Don't try and complete this game just have fun with the story and be done with, around the end I went around getting all the side quest wrapped up and what not exploring, and I found my self walling though walls, falling though the ground and getting soft locked a fair amount of times. Other then that I would recommend this game had a really fun time with the story and beating up nazi.
A game that beautifully captures the heart of the original films. It's one of those games that leaves you sad that it ends and longing for more. I hope it's success allows for more, as I feel like Indy's story is in the right hands now.
Really enjoyed this game. I was pleasantly surprised by the realism and immersive action. My biggest compliment is the graphics. Holy crap are they amazing!I recommend you buy on sale or even at full price. Well worth the money.
It’s sooooo good!!!
Over 30 hours to finish, and there are still a bunch of side quests I wanna go back and do. And definitely gonna be worth a replay at some point.
I’ve loved Indy games since Infernal Machine came out in the 90s, and this one is a perfect addition to the collection.Disney, GIVE US MORE!
I'm one of those people who read the museum placards in a game like this. I'm sure they're copy pasted, but that the devs made the effort says a lot. Games with puzzles that require real world knowledge are always class. Love it.
Indiana Jones and the Great Circle is a fantastic game that truly captures the spirit of a classic Indy adventure. The graphics are stunning, the sound design is immersive, and the atmosphere is pitch-perfect. The puzzles are brilliantly designed, challenging yet intuitive, and solving them is incredibly satisfying. Every moment feels like stepping into a Hollywood blockbuster. The story is so compelling and well-executed that it practically begs to be adapted into a film. A must-play for Indiana Jones fans and adventure enthusiasts alike!
I would recommend this game, just know that the first act (the Vatican) is very well done. Then the first cut scene from the second act (Giza) the woke BS starts. What seems like every 5 seconds someone is calling the Nazi's dumb or stupid or idiots. Just for historical context the Nazi's were pretty well liked globally in 1937, in fact Hitler was made Time magazines man of the year in 1938, so the obvious "dumb Nazi's bad" narrative shouldn't be there, and because of the nonsense focus the game play starts to suffer with attention to details falling by the wayside.all-in-all i'm through the first 2 major acts and I'm enjoying the game despite the unnecessary drips of the developers world view
I enjoyed my time with the game, even if I only did a hanfdul of the side content. The stealth and combat are very lack luster though and the puzzles are fairly simple. 7.5/10
I love the story of this game 10/10 would play again in future time even tho some part were bit broken but still will play this game, had the most fun time, streaming this to my friends on discord.
Justice done to the legendary character, his attitude, personality, voice acting, comic action scenes, relic hunting in dangerous tombs, clever puzzles, exploring old civilizations, solving ancient mysteries, iconic punches, action sequences. this got everything.THIS IS INDIANA JONES.Bravo machine games and Troy baker, you did it. As an Indy fan a big thank you.9.2/10
This is without a doubt one of my new favourite story games. graphics are awesome, characters are awesome, puzzles are challenging and fun to do, pretty much everything in this game is great. My olny complaint about this game would probably be that you need a crazy setup to run it but other than that i would reccomend. pls buy this if you looking for a big story to take up a lot of your time.
ndiana Jones has had a poor showing in games. Pretty much after they stopped making them so frequently, Lara Croft took his place, and then Nathan Drake joined the fray of adventurers. However, I never really quite vibed with those games. From what I've played of Tomb Raiders, new and old, as well as Uncharted, I feel like something's been missing.Indiana Jones has finally returned, proven that he is the undisputed king of the genre. MachineGames have done a fantastic job with the game, and I say that as someone who hasn't even seen the movies beyond the half of the first one.The game is a first person one, but mostly a brawler. If you've played Fallen Aces earlier this year, it's actually a very apt comparison: both games feature fist fighting, plethora of melee weapons made from everyday objects, and some shooting.Indiana Jones also has a little bit of an imsim in it. The levels are big and sprawling, and quite a few locations have plenty of ways through them. It's the usual AAA "stealth or kill" choice, but it works better when you choose the infiltration point and the path through a sprawling nazi camp, and not just make a decision at the beginning of a tunnel.The game focuses a lot on collectibles: you find money to spend in shops, you find medicine to trade, relics, skill upgrades, etc. Thankfully, it doesn't fall into one of two categories of either "plop everything on the map" or "plop everything on the map at the end". The collectibles include maps for every object, and you can only open one of said maps at the time. It's not a perfect solution, but it's a nice middle-ground between looking at 90 spots on the map or being unable to find that last thing.Now, I think searching for collectibles was fun, but the game doesn't really deliver enough on unlockables. The main thing you spend money on are guides for collectibles, and those, aside from skill books, just award exp for the skill books. Fun while it lasts, but after unlocking my last skill I haven't had the desire to go back for 100%. Really wish the game had unlockable skins, but those are DLC because AAA games are just like that now.The combat is very satisfying, but it's strangely very easy on Normal. I've barely ever used stealth and could always clean up a nazi camp even by the time they started getting guns. This is the kind of game that seems to be made with more casual player in mind - the kind of person who might be interested in the character, but not video games, so if you want to have to sneak and feel like you're in danger, choose a higher difficulty.Obviously there's the occasional puzzle, but those are fairly easy. Only on the last of three big levels they can start being somewhat hard, but mainly because the overgrown places lead one to question whether there's more to it. It's all satisfying in that Zelda way, but never asks of you more than it could. I really wish some of the optional stuff was harder, but as it stands there's only one really interesting puzzle that made me pull out a notebook.The levels are the real star here. The amount of care put into each enviroment and tons of unique props made for everything is great. The three main big levels are all very unique, with few shorter linear chapters also being highly memorable romps.I think MachineGames' games have always been above average in terms of gameplay: better than some of their peers, but nothing really special. Indiana Jones is no different. It's a bit more freeform than you'd expect, a bit more meaty, but overall, it's a AAA game. You know how those are. What MachineGames are really good at, I think, is the story.Their Wolfenstein games are among my favorites: fairly brief on talky scenes, but delivering fun, pulpy story with all good and almost no bad of what that would entail. This is where the game truly shines. The performances and the overall story are constantly gripping, never dull, and are always entertaining. Despite relatively short cutscenes, a lot of the characters have little quirks that make them seem more human, even if their gameplay purpose is to be an item receiver for quest stuff. It's fairly progressive, too, which is neat. Out of all performances, Emmerich Voss is a stand out villain, easily one of my favorites. A nazi scientist who is extremely campy, and each of his scenes is a delight.MachineGames' portrayal of nazis remains as one of my favorites. It's too easy to make the fascist villains into genuinely threatening, creating free propaganda, and while they were, this studio never forgets that nazis are, first and foremost, very, very stupid. They never create anything of value, they copy and steal. While in the Wolfenstein series this has led to a fairly problematic trope, I find that this approach is miles better than to make Nazi Germany into something it wanted to be seen as.If there's one character I'm a little frustrated with, it's Gina - your partner throughout the game. She's a great actress, her character looks interesting, but a lot of the time with her is spent on a very basic romantic interest plotline where everything is just so bland and predictable. It doesn't help that she's way too shouty in gameplay. Again, I assume a feature for the more casual crowd, but please don't make a character run past me, stand near a door and scream "THIS IS THE WAY!" 40 times in a room with collectibles and readables! She grew on me, but the initial reaction and the parts that feel like every Hollywood movie aren't great.Indiana Jones is one of the better games of the year, and made me interested in watching the movies. A reminder: I'm not a fan at all, which speaks to its high quality. While a lot of it is very familiar, the care and attention to detail eclipse that of similar games and makes for a much tighter experience. I was never bored through my 30 hours of gameplay, and even if I initially wanted a Wolfenstein 3 from the team, now I wouldn't mind seeing a sequel to Indy before that game.
Pretty good game,
except i can alt tab, (have to open steam overlay and then alt tab or windows key)
crashes sometimes and freezes everything cause again i can't alt tab and can't even open steam overlay
ctrl alt del works but 1 time it just crashed my entire pc so...
I wouldn't call myself a diehard Indiana Jones fan, but I did enjoy a couple of the films(notably Raiders and Crusade). Maybe it was playing this right after seeing Dial of Destiny for the first time and how they just absolutely butchered the character, but I fell in love in just the first few hours of the game. I won't say the gameplay in this is perfect, in fact it does suffer from bugs involving inputs and awkward collision problems but what works makes you really feel like you're Indiana Jones. The story really takes me back to the old Indiana Jones films, but I won't really say much past that to avoid spoilers. If you like the old movies, you'll probably like what's here. And Troy Baker---man, he just blew me away. I had to look up at first if it was Harrison Ford but it wasn't, very big props to the guy he nailed it. If I do need to lay down some criticisms on the game though, it would be the bugs and the needless backtracking. And by needless, I mean the fact that fast travel only works when at a fast travel spot. A simple solution would have been to just unlock the points for fast travel, and then lock it only when the story demanded it(like FF7 Rebirth). Saving also proved to be a nuisance at times when getting collectables, as the game only saves your progress by hitting places the game deems to be a "checkpoint". If you try to travel areas and you didn't see that pop up, you lose any progress you've made after the previous checkpoint in that area. Granted the game warns you, but you would also think the game would save after collecting something. Aside from those gripes, I've had a lot of fun overall and while those problems do sour the experience a bit, I can look back at what fun I did have. In the state the game is in with some of the bugs, I wouldn't say its worth the full price. But if you're looking to blow the money I really don't think this game would disappoint if you want a silly adventurous Indiana Jones game which this game really does nail on the head.
Wow! Just wow! As a huge, long-time fan of the Indiana Jones films, I am truly blown away. The developers, designers and voice actors truly outdid themselves. The lore is rich, the story is riveting and gameplay is some of the best I've played in years.The writers excellently modeled the world of Indiana Jones within the pre-existing lore of the films, all while expertly designing a story theme that feels as authentic as it does fantastical. They somehow crafted one of the best villains I can recall. The gameplay is easy to dive into and the combat is so rewarding. I also cannot say how much I appreciate the partially open-world concept. You can explore the world within realistic limits (similar to the newer Tomb Raider games), but it isn't so big that you feel overwhelmed by the time it will take to cover every nook and cranny like in Assassins Creed Origins.The mission types can occasionally feel a bit heavy on the "go fetch this", but it isn't overwhelming. A lot of the missions can be completed in a group as well just by exploring and taking it slow. The puzzles are FANTASTIC! Some puzzles are easy, others are brain-pain, but are all doable without having to look up a walkthrough.The combat is so much fun. You can literally choose to play the majority of the game however you want. You can sneak around and knock out baddies with pretty much everything - fists, candlesticks, fiddles or pieces of fruit - or you can go in guns blazing and wreak havoc with lead. If you choose to do that, though, keep an eye on your health bar and ammo counts, because the baddies are unforgiving with their weapons and will shoot back if you shoot first. The boxing is a blast and the classic spaghetti-western punching sounds make it so much better! I also appreciate the writers keeping it fun by making Indy's poor effort stealth actually work!Just enjoy the story, the characters and amazing graphical environment. It's beautiful. The achievement structure is very doable and is one of the first games I've played in forever that doesn't have any overly difficult requirements to 100% the game. There isn't even a requirement to beat the game on the hardest difficulty. It's truly a gamer's game.Is there replayable value? Yes and no. Once the story and all side quests are done, there is literally nothing else to do without starting a game completely fresh. But I'd say that would be worth it every now and then.Now crawl out of your window at Marshall College, throw on your trusty fedora and crack your whip a few times. It's a great journey.
It has the right look, the right feel, and they put a lot of effort into Indy himself giving you a movie experience.
But the game is a decade behind technically with clunky physics and poor graphics. The enemies AI is barely existent, the pacing is slow, the game play is repetitious, and it plain and simply isn't much fun. If you are a die hard fan, wait for a sale. I lost interest before the halfway point.
Literally, I GET TO BE INDY! Saw him first when in Jr High... and now I'm living a Raiders adventure. Bliss.
Love the experience, gameplay and details. So many quintessential Indy moments. HIGHLY recommend.
After functionally 100% the game I can say those 30 hours of fun were worth the $70 I paid. What I got in return was a corny and action packed movie put together in a wonderful packed game. The combat was a little janky at times but the comedic beats and the meaty sounding punches were always there to balance it out. Each location felt packed with secrets and stories that kept my attention all the way to the end. My only gripe is with a small handful of visual bugs near the end and a glitch which prevented me from getting the final relic after solving the puzzle. A solid 8/10 and an enjoyable experience for any fans of Indiana Jones : )